
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
115 ms · Chicago
Jitter 4.9 ms
Last checked 2 m ago
0 / 200 players
Custom Map
2x 57 days live Avg ping 111.8 ms Avg jitter 4 ms Wipe halving: 2 days Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 148.251.54.69:28005
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 9 · 18:53 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Rust for Grumpy people!
• Bi-weekly wipes – because your base deserves a short, tragic life.
• Monthly blueprint wipes – just when you finally learned something, poof… gone.
• 2x farming – chop, mine, repeat… slightly less painful.
• Double stack size for resources – hoard more, rage harder when it’s stolen.
• 5 minutes hacks - just less wasted time before being killed with all you goodies.
Everything else is pure vanilla – misery, betrayal, and salt included for free.
Server Rules (aka The Rust Way):
– Trust nobody, betray everybody.
– Your neighbor is planning to offline raid you… probably while you read this.
– Friendship is just a longer con before your death.
– If you hear “friendly,” consider it your obituary.
Grumpy Rust: Rage, Raids & Rebuilds:
Home of door campers, salt miners, and “one last raid before wipe.”
Join us – where every logout is basically an eviction notice.
– Offline raiding is our love language.
– Build big, lose bigger.
– Trust is optional. Betrayal is guaranteed.
– Get raided, stay salty.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 51 s ago
Wiped 1 d ago
Procedural Map


Europe
- X2 | Solo/Duo/Trio/Quad |
7/100
Last checked 4 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.