[EU] Grimlands.eu - Solo | Weekly
Server admin? Sign in with Steam to claim this server.
118 ms · Chicago
Jitter 0 ms
Last checked 28 s ago
2 / 200 players
Procedural Map
Max 1 57 days live Avg ping 133.8 ms Avg jitter 9.9 ms Wipe cycle 7 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 158.174.102.177:28025
First seen 07.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 7 | |
| 7 | |
| 7 | |
| 7 | |
| 7 | |
| 7 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Oct 2 · 16:10 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 10
- Sep 3
Server info
*** Welcome to Grimlands ***
The European Rust Community - Solo Server
Server: Solo Only (Vanilla)
Map Size: 3750
Max Population: 200
→ Wipe Schedule:
• Map wipe: Every Thursday @ 16:00 CET / 17:00 CEST
• Blueprint wipe: First Thursday of each month (forced wipe)
→ Rules:
• Solo only - no teaming, alliances or group play
• Do NOT give away items, bases, codes or bags
• No friendly
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 118 ms | 3 | |
| Online | 118 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 122 ms | 4 | |
| Online | 118 ms | 4 | |
| Online | 119 ms | 5 | |
| Online | 118 ms | 5 | |
| Online | 118 ms | 2 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 0 | |
| Online | 119 ms | 1 | |
| Online | 134 ms | 1 | |
| Online | 119 ms | 2 | |
| Online | 118 ms | 1 | |
| Online | 119 ms | 0 | |
| Online | 126 ms | 2 | |
| Online | 118 ms | 3 | |
| Online | 126 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 126 ms | 1 | |
| Online | 119 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 119 ms | 2 | |
| Online | 118 ms | 3 | |
| Online | 119 ms | 3 | |
| Online | 118 ms | 2 | |
| Online | 118 ms | 3 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 139 ms | 2 | |
| Online | 138 ms | 3 | |
| Online | 118 ms | 4 | |
| Online | 118 ms | 2 | |
| Online | 136 ms | 2 | |
| Online | 126 ms | 2 | |
| Online | 119 ms | 1 | |
| Online | 134 ms | 1 | |
| Online | 126 ms | 0 | |
| Online | 118 ms | 1 | |
| Online | 126 ms | 0 | |
| Online | 118 ms | 3 | |
| Online | 118 ms | 2 |
Other servers in Sweden (low ping)


[EU] Rusty Hedgehogs
Europe
5/100
Last checked 8 s ago
Wiped 1 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.