GER/ QZNG/ 5x/
Europe
Com
0/40
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
EU | SIX GAMING | 5X No Team Limit | /kit /info /clan | Monthly Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 50 players
SIX-Gaming 5x No Team Limit
5x 57 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.55.66.178:28015
First seen 07.08.2026
Welcome to SIX-Gaming 5X No Team Limit
Need support or want to engage with our community? Click VIEW WEBPAGE
Server wipe schedule:
This server follows a monthly map wipe schedule. This will take place every Thursday @ 8PM MEZ.
on force wipe (a forced update that Facepunch does on the first Thursday @ 8PM MEZ of every month), this server will also Fullwipe.
Modded (Kits, clans, /report, /home, /bgrade, /remove, Recycler, BetterLoot etc. ) [x5 Resources]
No Team Limit, with active Admins 3,5k Map Size
Server restarts occur at the following times MEZ: 12 A.M. and 12 P.M.
We hope you will enjoy your stay on SIX-Gaming Rust servers!
Europe
Com
0/40
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Europe
MAX 3 | x5
0/75
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Europe
SOLO/DUO/TRIO/QUAD|TP|HOMES|KITS|RP SHOP|BP share
0/125
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.