
.jpg)
3/75
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 100 players
Procedural Map
3x Max 3 57 days live Avg ping 109 ms Avg jitter 0 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 168.119.73.124:40864
First seen 07.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Aug 16 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 27 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Welcome to RustImpact 3x Solo/Duo/Trio!
• 3x Gather
• 3x Components and Scrap
• StarterKit
• Long Days / Short Nights
• Night Skip by Voteday
• Fast Smelt
• Backpacks
• BetterLoot
• ChatHead
• Kits
• Mymini
• Teleport
• PogoStick
• Random Wrapped Gift
• Kill Feed
• Timed Events
• Instant Craft
• Bigger Stacksize
• SkinBox
Join Discord --> https://discord.gg/QhbAYnyCeQ

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3/75
Last checked 2 m ago
Wiped 2 d ago
Procedural Map


|PurgeNights |Real Physical Symptoms
2/100
Last checked 1 m ago
Wiped 2 d ago
Extraction
Europe
Live / All 3X
1/40
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.