
RUST BUSH |
Europe
2X | SOLO ONLY
3/50
Last checked 2 m ago
Wiped 4 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 150 players
Procedural Map
2x 57 days live Avg ping 129 ms Avg jitter 12.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 65.108.6.120:2498
First seen 07.08.2026
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
1 full · 0 partial · 30 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
RUSH RUST — Your new home in Rust!
x2 Faster progression
Balanced farming and PvP experience
Weekly wipes
Active and friendly community
Join the fight and show everyone who the true raider is!

Europe
2X | SOLO ONLY
3/50
Last checked 2 m ago
Wiped 4 h ago
Procedural Map

Europe
Raidable Bases (New bases), 24h offline protec
2/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Europe
X2 | RU/EN | MONTHLY
1/200
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.