
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 54 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
1 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
5 / 200 players
2x 47 days live Avg ping 1 ms Avg jitter 0 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 104.128.58.230:28015
First seen 17.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 14 Oct 3 · 03:12 UTC Median daily peak 6.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Map---> Wipes Monthly
BluePrints---> Monthly
Skill Tree - Remover Tool - Personal Patrol Heli - Kit
Extended Industrial - Vehicle AirDrops - Increased Stacks - Shop
Teleports - Raidable Bases - SkinBox - Roaming NPC's
Clans - Play Time Rewards - Extra Lootables
No Ban Evading - No Rust or VAC Bans Under 120 days
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 1 ms | 3 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 8 | |
| Online | 1 ms | 12 | |
| Online | 1 ms | 12 | |
| Online | 1 ms | 8 | |
| Online | 1 ms | 8 | |
| Online | 1 ms | 5 | |
| Online | 1 ms | 7 | |
| Online | 1 ms | 6 | |
| Online | 1 ms | 4 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 3 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 5 | |
| Online | 1 ms | 6 | |
| Online | 1 ms | 7 | |
| Online | 1 ms | 6 | |
| Online | 1 ms | 10 | |
| Online | 1 ms | 6 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 3 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 3 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 3 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 3 | |
| Online | 1 ms | 3 | |
| Online | 1 ms | 4 | |
| Online | 1 ms | 0 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 2 | |
| Online | 1 ms | 1 | |
| Online | 1 ms | 1 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 54 s ago
Wiped 1 d ago
Procedural Map

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
1/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 24 s ago
Wiped 1 d ago
Dark Ages
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.