
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
4/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
ApeX-Rust.com - US 3x Monthly|Shop|Kits|TP|Events Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
4 / 100 players
Procedural Map
3x 48 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 66.51.99.70:28000
First seen 16.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 11 · 03:59 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
48 full · 0 partial · 1 offline · 42 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- No Team or Alliance limit
- 3x Gather/3x Scrap/3x Harvest with Skill Tree boost
- True Monthly server that wipes 1st Thursday of each month
- No BP Wipes
- Teleports and Set Homes
- NPC Raidable Bases
- Road Convoy
- Cargo Convoy
- Instant Craft
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 5 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 6 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 5 | |
| Online | — | 9 | |
| Online | — | 9 | |
| Online | — | 10 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 11 | |
| Online | — | 7 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 0 |

North America
4/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
| GO BROWNS!
3/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.