T-RUST x2 | Solo/Duo | Weekly | Vanilla+ RU/EU banner

T-RUST x2 | Solo/Duo | Weekly | Vanilla+ RU/EU

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165 ms · Chicago

Last checked 2 m ago

2 / 200 players

Procedural Map

2x Max 2 48 days live Avg ping 163.4 ms Avg jitter 9.8 ms Wipe cycle 14 ±3.1 days

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Connect: 178.219.166.238:28015

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First seen 16.08.2026

Next wipe: (in 4 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
10.9
17.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 21 · 15:10 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe01234Sep 4Oct 4

27 full · 0 partial · 4 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

|• T-RUST — x2 Solo/Duo Vanilla+ •|

|• Solo & Duo Friendly / Для Solo и Duo игроков •|
|• Max Team: 2 Players / Макс. 2 игрока в команде •|
|• Newbie Friendly / Подходит для новичков •|

|• Rates x2 (Loot, Gather, Smelt) •|
|• Vanilla+ Balance / Баланс близкий к ваниле •|
|• No Donate / Без Pay2Win •|

|• Wipe Schedule In-Game & Website •|
|• Календарь вайпов в игре и на сайте •|
|• Daily Restart 03:00 / Рестарт каждый день 03:00 •|

|• Active Admin / Активная администрация •|
|• Fair Play & Anti-Cheat •|

|• Telegram: t.me/t_rust_game •|
|• Discord: discord.gg/KJKTuqqy3W •|
|• VK: vk.com/t_rust_server •|
|• Website: t-rust.ru •|

|• Calm & Balanced Gameplay •|

Ping history from Chicago

173.8ms157msSep 4Oct 3

Jitter history

29.1ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 165 ms 1
Online 154 ms 3
Online 153 ms 1
Online 164 ms 0
Online 169 ms 0
Online 159 ms 0
Online 163 ms 0
Online 158 ms 0
Online 153 ms 1
Online 162 ms 2
Online 153 ms 1
Online 163 ms 0
Online 152 ms 0
Online 163 ms 0
Online 153 ms 0
Online 156 ms 0
Online 159 ms 0
Online 155 ms 0
Online 154 ms 0
Online 155 ms 0
Online 163 ms 0
Online 163 ms 2
Online 164 ms 2
Online 156 ms 1
Online 153 ms 1
Online 154 ms 1
Online 158 ms 1
Online 158 ms 1
Online 156 ms 1
Online 163 ms 1
Online 159 ms 1
Online 156 ms 1
Online 158 ms 1
Online — 1
Online 160 ms 1
Online 162 ms 1
Online 154 ms 1
Online 159 ms 1
Online 157 ms 1
Online 160 ms 1
Online 255 ms 1
Online 160 ms 1
Online 160 ms 0
Online 155 ms 0
Online 159 ms 0
Online 157 ms 0
Online 155 ms 0
Online 160 ms 0
Online 157 ms 0
Online 158 ms 0

Other 2x servers in Ukraine (low ping)

MAIN | x2

Europe

| FULL WIPE 01.10 | UA | EU | ПАЛЯНИЦЯ | 2x

62/260

Last checked 3 m ago

Wiped 23 d ago

2x GatherModded

Custom Map

117 ms· Chicago

0/300

Last checked 3 m ago

Wiped 2 d ago

2x Gather8 avg wipe peakVanilla

Procedural Map

117 ms· Chicago

| MAIN |X2| PVP | PVE

2/150

Last checked 3 m ago

Wiped 2 d ago

2x Gather10 avg wipe peakVanilla

121 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.