
DRAGON RUST-UA MAIN|Raid Base|Skills
Server admin? Sign in with Steam to claim this server.
109 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
0 / 100 players
Procedural Map
Modded 56 days live Avg ping 112 ms Avg jitter 3.9 ms Wipe halving: 2 days Wipe cycle 7 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 168.119.9.232:28020
First seen 07.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 7.2 | |
| 7 | |
| 7 | |
| 6.8 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 19 · 17:02 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 24
- Sep 17
- Sep 10
- Sep 3
Server info
■■■■■■■■■■■THE BEST RUST SERVER!■■■■■■■■■■■
■ Welcome to our server! ■
■ Server Features ■
■ TP to Home and Safe Zones!
■ Global Skill System!
■ Resource Stacks 10-X
■ Admin Generators!
■ Home Recycler!
■ Fast Air Drops!
■ Junkyard Event
■ SkinBOX for all players!
■ PVP|PVE Mode!
■ Harbor Event!
■ Arctic Base Event!
■ Recycler at Fishing Villages
■ Gas Station Event!
■ And much more awaits you!
■ Wipe every week!
■ Global Wipe: 1st–3rd Thursday
■ Map wipe every 2 weeks
■ No racism, nazism, etc.!
■ Supporters of Russia’s war against Ukraine —
■ Follow the warship!
■■■■■■■■■■■THE BEST RUST SERVER!■■■■■■■■■■■
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 2 | |
| Offline | — | — | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 109 ms | 1 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.