[EU] Valhalla Rust
Europe
5x Weekly|Apache|RaidableBases|Home|TP|Shop|
2/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
[EU] RustyLife 5x Solo/Duo/Trio/Quad/Max 5 | x5 Server admin? Sign in with Steam to claim this server.
108 ms · Chicago
Jitter 0.6 ms
Last checked 1 m ago
1 / 100 players
Custom Map
5x Max 5 56 days live Avg ping 112.1 ms Avg jitter 4.2 ms Wipe halving: 2 days Wipe cycle 7 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 178.63.84.126:28040
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 7 | |
| 6.9 | |
| 7 | |
| 7 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 11 Sep 6 Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Join our Discord: https://discord.gg/n2Ebu5qhu9
• NO Hacks | NO Scripts | NO Teaming | NO StreamSniping
• Server Wipe Every Thursday 20:00 Time Zone Germany
• Workbench Level 1 Unlocked
• (Removed Junk)
• 50% UpKeep |
• BP Team Sharing
• Automatic Auth Sharing: Tool Cupboards, Code Locks,
• Extended Workbench Range
• Spawn Minicopters on roads
• Short Nights (5 Minutes)
• active non playing admins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 108 ms | 3 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 5 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 4 | |
| Online | 121 ms | 4 | |
| Online | 115 ms | 3 | |
| Online | 108 ms | 3 | |
| Online | 109 ms | 3 | |
| Online | 121 ms | 5 | |
| Online | 121 ms | 7 | |
| Online | 107 ms | 7 | |
| Online | 115 ms | 5 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 2 | |
| Online | 121 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 4 | |
| Online | 115 ms | 3 | |
| Online | 115 ms | 1 | |
| Online | 121 ms | 2 | |
| Online | 115 ms | 3 | |
| Online | 115 ms | 3 | |
| Online | 115 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 4 | |
| Online | 115 ms | 4 | |
| Online | 108 ms | 6 | |
| Online | 121 ms | 3 | |
| Online | 122 ms | 5 | |
| Online | 108 ms | 2 | |
| Online | 121 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 3 | |
| Online | 115 ms | 5 | |
| Online | 115 ms | 5 |
Europe
5x Weekly|Apache|RaidableBases|Home|TP|Shop|
2/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Europe
SOLO/DUO/TRIO/QUAD|TP|HOMES|KITS|RP SHOP|BP share
0/125
Last checked 19 s ago
Wiped 1 d ago
Procedural Map
Europe
Com
0/40
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.