
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
108 ms · Chicago
Jitter 0.7 ms
Last checked 3 m ago
7 / 666 players
Procedural Map
2x 57 days live Avg ping 111.9 ms Avg jitter 4.2 ms Wipe cycle 14.4 ±13.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 136.243.151.176:60408
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 0.8 | |
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 11 Aug 16 Median daily peak 5.5 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Plugins:
*Zombies
*Teleportation
*Kits
*Skinbox
*Backpack
*Custom Stacksize
*Instant Craft
*True PVE
*Skip the Night
*High Loot
*Fancy Drops
*ZLevels
*Random Respawner
*Sign Artist
*Quick Smelt and Sort
*NPCRaidflare
*Mini or Attackcopter
*Auto Doors
*Removetool
*Furnace Splitter
*Guarded Crates
*2Min Crate Timer
*Meteorshower
*Automated Events
*Convoy
*No VIP
*Personal Patrolheli call
*Deployable Ziplines
*Personal Recycler
*Prevent Looting
*Locks on Vehicle and Items
*No Radiation (except Launch Site)
*Night Lights
*Paraplanes
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 4 | |
| Online | 109 ms | 3 | |
| Online | 108 ms | 2 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 3 | |
| Online | 109 ms | 0 | |
| Online | 121 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map


Europe
- X2 | Solo/Duo/Trio/Quad |
6/100
Last checked 8 s ago
Wiped 1 d ago
Custom Map
Europe
| No Limit | Wipe 04.09]
0/40
Last checked 3 m ago
Wiped 6 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.