

[US] RedWood 2x
Europe
| Biweekly | 6 MAX | Shared BPs
1/40
Last checked 2 m ago
Wiped 33 m ago
Procedural Map
SPERRZONE [GER/EN] 2X 5max NO OFFLINE Server admin? Sign in with Steam to claim this server.
115 ms · Chicago
Jitter 4.2 ms
Last checked 2 m ago
7 / 100 players
Sperrzone V5
2x 57 days live Avg ping 112.4 ms Avg jitter 3.9 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 195.201.109.240:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 43 Aug 20 Median daily peak 12 (median of daily peaks, not average population)
Observed daily peak
59 full · 0 partial · 0 offline · 32 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
WIPED 17-09-2026
━━━━━━━━━━ SERVER FEATURES ━━━━━━━━━━
• No Offline Raid
• Fair PvP
• Aktiver Admin Support
• QOL Packages
• Performance optimiert
• StreamerBounty System
• Aktive Community
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 115 ms | 7 | |
| Online | 109 ms | 8 | |
| Online | 109 ms | 5 | |
| Online | 115 ms | 7 | |
| Online | 109 ms | 12 | |
| Online | 115 ms | 4 | |
| Online | 109 ms | 6 | |
| Online | 115 ms | 7 | |
| Online | 115 ms | 4 | |
| Online | 121 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 3 | |
| Online | 115 ms | 6 | |
| Online | 115 ms | 12 | |
| Online | 109 ms | 11 | |
| Online | 115 ms | 7 | |
| Online | 109 ms | 3 | |
| Online | 108 ms | 6 | |
| Online | 109 ms | 6 | |
| Online | 109 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 107 ms | 2 | |
| Online | 115 ms | 2 | |
| Offline | — | — | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 3 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 122 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 |


Europe
| Biweekly | 6 MAX | Shared BPs
1/40
Last checked 2 m ago
Wiped 33 m ago
Procedural Map

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.