10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
RustVikings | Solo/Duo | Mondays | FULLWIPE 01/10 20:00CEST Server admin? Sign in with Steam to claim this server.
92 ms · Chicago
Jitter 3.5 ms
Last checked 5 m ago
3 / 400 players
Procedural Map
Max 2 57 days live Avg ping 95.6 ms Avg jitter 7.6 ms Wipe halving: 1 days Wipe cycle 6.5 ±3.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.156.35.90:28026
First seen 07.08.2026
Last wipe: (5 d ago)
| Wiped | Days since previous |
|---|---|
| 3.8 | |
| 6.4 | |
| 7.6 | |
| 6.4 | |
| 3.8 | |
| 3.8 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 433 Sep 21 · 15:46 UTC Median daily peak 14 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Last Wipe: 21/09 17:00CEST [FullWipe], Next Wipe: 28/09 17:00CEST [FullWipe]
----------------------------------------------------
RULES
• Max Team Size: 2 [NO cooperation outside team]
• No cheating/exploiting
• No Racism/Sexism or generally Toxic behaviour
VIP [NO P2W]
• Skip Queue
• VIP Name Tag In-Game
• VIP Role in Discord
• Priority Admin Help/Assistance
Discord: https://rustvikings.com/discord
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 92 ms | 3 | |
| Online | 97 ms | 3 | |
| Online | 92 ms | 2 | |
| Online | 97 ms | 2 | |
| Online | 92 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 97 ms | 3 | |
| Online | 97 ms | 4 | |
| Online | 97 ms | 6 | |
| Online | 97 ms | 3 | |
| Online | 92 ms | 4 | |
| Online | — | 3 | |
| Online | 97 ms | 4 | |
| Online | 92 ms | 3 | |
| Online | 97 ms | 1 | |
| Online | 98 ms | 1 | |
| Online | 92 ms | 3 | |
| Online | 97 ms | 3 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Offline | 97 ms | — | |
| Online | 92 ms | 12 | |
| Online | 97 ms | 8 | |
| Online | 92 ms | 4 | |
| Online | 92 ms | 1 | |
| Online | 92 ms | 0 | |
| Online | 96 ms | 2 | |
| Online | 96 ms | 4 | |
| Online | 92 ms | 8 | |
| Online | 97 ms | 8 | |
| Online | 92 ms | 17 | |
| Online | 92 ms | 27 | |
| Online | 96 ms | 19 | |
| Online | 97 ms | 16 | |
| Online | 92 ms | 9 | |
| Online | 92 ms | 6 | |
| Online | 92 ms | 7 | |
| Online | 92 ms | 7 | |
| Online | 96 ms | 16 | |
| Online | 96 ms | 28 | |
| Online | 92 ms | 57 | |
| Online | 96 ms | 59 | |
| Online | 96 ms | 64 | |
| Online | 92 ms | 57 | |
| Online | 92 ms | 36 | |
| Online | 96 ms | 29 | |
| Online | 92 ms | 31 | |
| Online | 97 ms | 42 | |
| Online | 97 ms | 73 | |
| Online | 92 ms | 177 |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

15/100
Last checked 58 s ago
Wiped 1 d ago

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX |
9/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.