CZ/EU Project: Violation
Europe
| BEGINNERS 2X | MAX QUAD | RB | NO BP
4/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
RUSTIX.GG EU | 2X Vanilla+ | Monthly | No BP Wipes 1.10 Server admin? Sign in with Steam to claim this server.
112 ms · Chicago
Jitter 2.1 ms
Last checked 2 m ago
9 / 120 players
Procedural Map
2x No BP wipe 57 days live Avg ping 115.2 ms Avg jitter 8.8 ms Wipe cycle 9.7 ±12.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 31.30.71.203:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1.1 | |
| 26.9 | |
| 1.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 15 Oct 3 · 14:35 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to RUSTIX.gg
• Vanilla+ Rust experience – close to official, just slightly improved
• WIPE – 3.9.8
• NEXT WIPE – 1.10
• 2x loot & scrap
• 50% low upkeep
• Map size: 3750
• No pay-to-win features
• Active administration
• No BP wipes
✦ SERVER RULES ✦
• No hacking, scripting or exploiting
• No intentional bug abuse
• No EAC / FP banned alternative accounts
• No ban evading
• No racism or hate speech
• Respect admins and other players
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 112 ms | 5 | |
| Online | 115 ms | 5 | |
| Online | 112 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 118 ms | 3 | |
| Online | 113 ms | 3 | |
| Online | 112 ms | 7 | |
| Online | 111 ms | 6 | |
| Online | 112 ms | 5 | |
| Online | 112 ms | 3 | |
| Online | 114 ms | 1 | |
| Online | 112 ms | 1 | |
| Online | 118 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 119 ms | 1 | |
| Online | 118 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 114 ms | 1 | |
| Online | 114 ms | 3 | |
| Online | 113 ms | 1 | |
| Online | 112 ms | 2 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 120 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 113 ms | 1 | |
| Online | 120 ms | 2 | |
| Online | 121 ms | 3 | |
| Online | 114 ms | 2 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 1 | |
| Online | 113 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 113 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 119 ms | 1 |
Europe
| BEGINNERS 2X | MAX QUAD | RB | NO BP
4/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

Europe
Solo/Duo | Map Weekly | BP Monthly | WIPED
0/50
Last checked 3 m ago
Wiped 21 h ago
CzechRust.eu
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.