[EU] ZombieLand PvE | WIPE MONTHLY | 2x | No BP Wipe | VIP | Ki

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Offline

Last checked 2 h ago

0 / 50 players

Procedural Map

2x No BP wipe 57 days live Avg ping 120.8 ms Avg jitter 3.6 ms

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Connect: 178.214.201.121:28015

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First seen 07.08.2026

Next wipe: (in 2 days) Predicted

Last wipe: (27 d ago)

Wipe history

Wiped Days since previous
2.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 8 Sep 29 · 21:14 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipe02468Sep 3Oct 1

25 full · 0 partial · 6 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Welcome to [EU] ZombieLand PvE!
Our server is designed for players who want to enjoy Rust without the constant fear of being raided or killed by other players. Build your dream base, explore the map, and fight against custom NPCs!

WIPE SCHEDULE:
- Map: Monthly (Every First Thursday of the month)
- Blueprints: NEVER (No BP Wipe at all)

SERVER FEATURES & PLUGINS:
- 100 Percent Friendly PvE Environment (No PvP, No Raiding)
- 2x Gather Rates for faster building and crafting
- Custom Zombies & Challenging Bosses at monuments
- ZLevels Remastered (Level up your mining, woodcutting, skinning and crafting skills!)
- Active & Helpful Admin (Non-Playing, strictly for support)

COMMUNITY & VIP:
[CHAT] Live Chat Auto-Translation: Speak your native language and the server will translate it for everyone!
Join our Discord to chat, suggest features, and get support.
Support the server and get cool perks at our VIP Store: zombieland-pve.tebex.io

Ping history from Chicago

128ms118.7msSep 3Oct 1

Jitter history

5ms0msSep 3Oct 1

Recent history from Chicago

Checked Status Ping Players
Online 118 ms 0
Online 122 ms 0
Online 122 ms 1
Online 118 ms 1
Online 122 ms 3
Online 118 ms 3
Online 118 ms 2
Online 118 ms 0
Online 118 ms 0
Online 122 ms 0
Online 118 ms 0
Online 122 ms 0
Online 128 ms 0
Online 129 ms 0
Online 122 ms 8
Online 122 ms 1
Online 118 ms 0
Online 118 ms 0
Online 118 ms 0
Online 122 ms 0
Online 129 ms 0
Online 117 ms 2
Online 118 ms 1
Offline — —
Online 118 ms 0
Online 118 ms 0
Online 128 ms 0
Online 122 ms 0
Online 118 ms 0
Online 118 ms 0
Online 122 ms 0
Online 122 ms 0
Online 122 ms 0
Online 129 ms 0
Online 118 ms 0
Online 118 ms 1
Online 122 ms 0
Online 118 ms 0
Online 122 ms 0
Online 122 ms 0
Online 120 ms 0
Online 122 ms 0
Online 122 ms 0
Online 122 ms 0
Online 123 ms 0
Online 118 ms 0
Online 118 ms 3
Online 118 ms 3
Online 122 ms 1
Online 122 ms 0

Other 2x servers in Ukraine (low ping)

1/300

Last checked 2 s ago

Wiped 1 d ago

2x Gather8 avg wipe peakVanilla

Procedural Map

116 ms· Chicago

Jitter0.7 ms

MAIN | x2

Europe

| FULL WIPE 01.10 | UA | EU | ПАЛЯНИЦЯ | 2x

298/330

Last checked 2 m ago

Wiped 23 d ago

2x GatherModded

Custom Map

117 ms· Chicago

Jitter0 ms

| MAIN |X2| PVP | PVE

11/150

Last checked 47 s ago

Wiped 1 d ago

2x Gather10 avg wipe peakVanilla

118 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.