SafeHouse 5x Extreme PvE banner

SafeHouse 5x Extreme PvE

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1 ms · Chicago

Jitter 0 ms

Last checked 3 m ago

5 / 500 players

Procedural Map

5x 50 days live Avg ping 1 ms Avg jitter 0 ms

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Connect: 104.128.62.53:28015

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First seen 15.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 19 Oct 3 · 05:47 UTC Median daily peak 11 (median of daily peaks, not average population)

Observed daily peak

Force wipe05101520Sep 27Oct 4

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

SafeHouse is Hosted on a Dedicated, High-Performance Server with Zero Lag.
Advanced players or Beginners, there's something for Everyone!
No Raids or PvP Except In Abandoned-Base Bubble. Free Starter Kit.
NightVision Allows You To Make It DayTime Permanently If You Choose.
Damage to other players and their bases is disabled but lots of NPC's to fight.
Premium PvE Raidable-Bases. - Server Events at EVERY Monument!
SkinBox to skin your clothes, weapons, boxes, doors, etc. Test-Generators.
5x Smelt Rate - Furnace Splitter with lockable furnaces, refineries and more.
Better Loot - Teleport- /Bandit, /OutPost, /Home, /Island.
Very slow TC Decay. - Base Upgrade & Remover Tool.
Roaming Scientists, Soldiers & Bradleys. Beware of the Convoys!
Increased Stack Size + BackPack and Bank for Extra Storage.
Bank Storage & RP Rolls Over To Next Map On Wipe Day.
Lots not listed and more to come.

Ping history from Chicago

1ms1msSep 4Oct 4

Jitter history

0ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 1 ms 2
Online 1 ms 1
Online 1 ms 9
Online 1 ms 8
Online 1 ms 8
Online 1 ms 5
Online 1 ms 6
Online 1 ms 3
Online 1 ms 17
Online 1 ms 16
Online 1 ms 9
Online 1 ms 9
Online 1 ms 4
Online 1 ms 6
Online 1 ms 4
Online 1 ms 6
Online 1 ms 2
Online 1 ms 2
Online 1 ms 0
Online 1 ms 7
Online 1 ms 11
Online 1 ms 8
Online 1 ms 9
Online 1 ms 9
Online 1 ms 7
Online 1 ms 4
Online 1 ms 1
Online 1 ms 0
Online 1 ms 0
Online 1 ms 2
Online 1 ms 3
Online 1 ms 4
Online 1 ms 8
Online 1 ms 2
Online 1 ms 5
Online 1 ms 3
Online 1 ms 5
Online 1 ms 2
Online 1 ms 1
Online 1 ms 3
Online 1 ms 2
Online 1 ms 3
Online 1 ms 4
Online 1 ms 3
Online 1 ms 4
Online 1 ms 4
Online 1 ms 2
Online 1 ms 2
Online 1 ms 2
Online 1 ms 0

Other 5x servers in United States (low ping)

Stewges [US] 5X

North America

[Kits][Events][StaticLoot][SkillTree]

3/50

Last checked 2 m ago

Wiped 2 d ago

5x Gather5 avg wipe peakVanilla

Procedural

1 ms· Chicago

Jitter0 ms

- 5X|PVP|PVE|Plot Cliaming|Protection

0/100

Last checked 3 m ago

Wiped 2 d ago

5x Gather1 avg wipe peakVanilla

Custom Map

5 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.