The Working Class
North America
| 2X | Solo/Duo | Raid Hours | Bi-Weekly |
15/25
Last checked 1 m ago
Wiped 3 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
<1 ms · Chicago
Jitter 0 ms
Last checked 16 s ago
2 / 100 players
Custom Map
2x 64 days live Avg ping 0 ms Avg jitter 0 ms Wipe cycle 22.2 ±5.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 216.245.177.2:28015
First seen 15.08.2026
Last wipe: (16 h ago)
| Wiped | Days since previous |
|---|---|
| 16.4 | |
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 35 Sep 5 Median daily peak 12 (median of daily peaks, not average population)
Observed daily peak
65 full · 0 partial · 0 offline · 26 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PVP+PVE Hybrid | Weekend Full-Map PVP | Weekday Monument PVP | Raidable Bases | Quests | Events | Dungeons | 2x Gather & Smelt | 2x Recycle
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | <1 ms | 4 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 5 | |
| Online | <1 ms | 5 | |
| Online | <1 ms | 4 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 4 | |
| Online | <1 ms | 6 | |
| Online | <1 ms | 7 | |
| Online | <1 ms | 7 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 4 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 1 | |
| Online | <1 ms | 5 | |
| Online | <1 ms | 6 | |
| Online | <1 ms | 4 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 3 | |
| Online | <1 ms | 2 | |
| Online | <1 ms | 4 |
North America
| 2X | Solo/Duo | Raid Hours | Bi-Weekly |
15/25
Last checked 1 m ago
Wiped 3 d ago
Custom Map
North America
| [Solo/Duo/Trio/Quads] | [No BP Wipe]
0/100
Last checked 1 s ago
Wiped 17 d ago
Procedural Map

North America
BPs|MyMini|SkinBox|No Decay
0/100
Last checked 2 m ago
Wiped 17 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.