

Vanilla *WIPED 01.10*
61/200
Last checked 4 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
112 ms · Chicago
Jitter 4.2 ms
Last checked 5 m ago
3 / 100 players
Custom Map
49 days live Avg ping 108 ms Avg jitter 3.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 87.236.196.30:25566
First seen 15.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 5 Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Hledáš server kde si odpočineš od offline raidů ale zároveň chceš akci?
U nás se uklidníš a až budeš mít sílu můžeš zkusit jeden z eventů.
Disponujeme
Convoyem jak na silnici tak železnici.
Sputnikem, který padá různě na mapu.
Různé obtížnosti u raid base. Všechny stavěny ručně.
Aby jsi odnesl všechen loot tak tu jsou extra baťohy.
SkillTree kde můžeš postupně vylepšovat svou postavu a získavat různé výhody.
Ekonomika která tě udrží ve hře protože chceš vyzkoušet si zavolat 10 patrolek naráz.
A nebo můžeš v poklidu si pěstovat a starat se o slepičky a včeličky. Ale co u nás budeš dělat necháme na tobě jen prosím respektuj pravidla serveru a buď ohleduplný k ostatním hráčům.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 112 ms | 1 | |
| Online | 106 ms | 3 | |
| Online | 106 ms | 2 | |
| Online | 106 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 106 ms | 1 | |
| Online | 106 ms | 2 | |
| Online | 113 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 112 ms | 1 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 2 | |
| Online | 107 ms | 2 | |
| Online | 106 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 3 | |
| Online | 107 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 106 ms | 0 |


Vanilla *WIPED 01.10*
61/200
Last checked 4 m ago
Wiped 1 d ago
Custom Map
Europe
začátečníky ! MAX 4 ! 01.10.
21/100
Last checked 1 m ago
Wiped 1 d ago
RPZ maps
Europe
raid_No kill :-) RUSTUJ
19/30
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.