
[EU] Rust Garlics || Vanilla Monthly
Server admin? Sign in with Steam to claim this server.
125 ms · Chicago
Jitter 3.1 ms
Last checked 3 m ago
14 / 69 players
Procedural Map
56 days live Avg ping 123.7 ms Avg jitter 4.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.157.13.170:28015
First seen 07.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Oct 3 · 10:53 UTC Median daily peak 13 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 3
Server info
Server Rules:
1. VAC/Game Bans not allowed.
2. Don't be Rude.
3. English only on voice and global chat(teamchat does not apply)
4. Have Fun playing here.
Next map wipe: 1st October 2026
Next BP wipe: 1st October 2026
Server wipes the map on 1st Thursday of every month and blueprints every 2 months (start of EVEN months).
If you have any questions contact me on Discord @Ventres4283 or email: ContactVentres'at'proton.me
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 125 ms | 14 | |
| Online | 119 ms | 8 | |
| Online | 121 ms | 6 | |
| Online | 126 ms | 6 | |
| Online | 124 ms | 6 | |
| Online | 120 ms | 8 | |
| Online | 124 ms | 11 | |
| Online | 125 ms | 13 | |
| Online | 119 ms | 13 | |
| Online | 125 ms | 7 | |
| Online | 125 ms | 12 | |
| Online | 120 ms | 6 | |
| Online | 120 ms | 2 | |
| Online | 124 ms | 2 | |
| Online | 124 ms | 2 | |
| Online | 119 ms | 4 | |
| Online | 124 ms | 7 | |
| Online | 124 ms | 8 | |
| Online | 126 ms | 9 | |
| Online | 126 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 124 ms | 2 | |
| Online | 124 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 124 ms | 3 | |
| Online | 126 ms | 0 | |
| Online | 127 ms | 0 | |
| Offline | 132 ms | — | |
| Online | 123 ms | 5 | |
| Online | 133 ms | 2 | |
| Online | 121 ms | 4 | |
| Online | 133 ms | 2 | |
| Online | 121 ms | 1 | |
| Online | 126 ms | 3 | |
| Online | 132 ms | 3 | |
| Online | 124 ms | 6 | |
| Online | 120 ms | 8 | |
| Online | 120 ms | 7 | |
| Online | 120 ms | 2 | |
| Online | 124 ms | 2 | |
| Online | 124 ms | 2 | |
| Online | 124 ms | 1 | |
| Online | 120 ms | 1 | |
| Online | 124 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 126 ms | 10 | |
| Online | 125 ms | 15 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.