
German PVE Friends
Server admin? Sign in with Steam to claim this server.
107 ms · Chicago
Last checked 7 s ago
0 / 40 players
Procedural Map
57 days live Avg ping 104.9 ms Avg jitter 4.4 ms Wipe halving: 3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 193.135.10.247:15133
First seen 07.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 2 · 23:07 UTC Median daily peak 1.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 3
Server info
Willkommen bei German PVE Friends! 🌲
Dein Zuhause für entspanntes und stressfreies Rust. Dieser Server ist ein REINER PVE-SERVER – kein Offline-Raiding, kein KOS und kein toxisches Verhalten. Bei uns steht die Community und der reine Spielspaß im Vordergrund!
Besondere Features:
• Basements: Baue geheime Untergrund-Bunker!
• Waterbases: Errichte epische Festungen auf dem offenen Meer!
Wipe-Zyklus:
Wir wipen alle 4 Wochen, immer pünktlich zum monatlichen Force Wipe (jeden 1. Donnerstag im Monat). Du hast also einen vollen Monat Zeit, deine Bauprojekte in Ruhe umzusetzen!
Egal ob erfahrener Baumeister oder blutiger Anfänger, bei uns bist du richtig. Schnappt euch eure Werkzeuge, helft einander und habt einfach eine großartige Zeit!
Wir sehen uns auf der Insel!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 107 ms | 3 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | 113 ms | 0 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 4 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | 108 ms | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | 102 ms | 1 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | 107 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | — | 0 | |
| Online | 123 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | 106 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 102 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.