2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
236 ms · Chicago
Last checked 5 m ago
0 / 200 players
Procedural Map
50 days live Avg ping 245.3 ms Avg jitter 16.5 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 220.197.77.42:28017
First seen 14.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Aug 22 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
36 full · 0 partial · 15 offline · 40 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
本服务器由烂番茄免费提供
随官清档 - 蓝图清档删除
这里没有任何vip 特权 商城 花里胡哨不平衡插件
预祝你们玩的开心
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 236 ms | 0 | |
| Online | 286 ms | 0 | |
| Online | — | 0 | |
| Online | 234 ms | 0 | |
| Online | — | 0 | |
| Online | 239 ms | 0 | |
| Online | — | 0 | |
| Offline | 229 ms | — | |
| Offline | 230 ms | — | |
| Online | 234 ms | 0 | |
| Online | 264 ms | 0 | |
| Online | — | 0 | |
| Offline | — | — | |
| Online | 251 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 264 ms | 0 | |
| Online | 262 ms | 1 | |
| Online | 255 ms | 0 | |
| Online | 247 ms | 0 | |
| Online | 262 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 228 ms | 0 | |
| Online | 266 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 266 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 263 ms | 0 | |
| Online | 245 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 226 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 258 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 247 ms | 0 | |
| Online | 261 ms | 0 | |
| Offline | 239 ms | — | |
| Online | 239 ms | 0 | |
| Online | 259 ms | 0 |
2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
3/100
Last checked 16 s ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.