
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 3 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
104 ms · Chicago
Jitter 0 ms
Last checked 5 m ago
0 / 50 players
Custom Map
2x 58 days live Avg ping 100 ms Avg jitter 6.8 ms Wipe halving: 3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 134.255.255.19:28032
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Aug 16 Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 1 offline · 32 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to our Server a Lag Free experience come and explore the world of Forbidden Lands in Rust
☣ We Have events for every player either you are a pro a fresh rustplayer some being
☣ Harbor Event
☣ Convoy
☣ Airfield Event
☣ Gas Station Event
☣ Supermarket Event
☣Satdish Even
☣ Heli crash and Plane Crash
☣ More then 250 Blueprints for Raidable Bases
☣ Biggest Drugs System in Rust From buying growing Selling
☣ Smoking Joints For Big Boosts
☣ Custom Bradleys and Helis
☣ Sky Bases
☣ And Even More come join us in this amazing rust experience
☣ Costum maps every wipe
☣ You can join our discord:
https://discord.gg/z3scGkbK2f
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 104 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 103 ms | 1 | |
| Online | 104 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 103 ms | 1 | |
| Online | 97 ms | 2 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | — | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 3 s ago
Wiped 2 d ago
Procedural Map


Europe
| Biweekly | 6 MAX | Shared BPs
0/40
Last checked 4 m ago
Wiped 1 h ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.