
15/300
Last checked 3 m ago
Wiped 2 d ago
FPS+ | Custom map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 23 m ago
0 / 150 players
Procedural Map
5x 50 days live Avg ping 185.1 ms Avg jitter 4.6 ms Wipe cycle 3 ±2.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 212.220.0.55:28015
First seen 14.08.2026
Last wipe: (6 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 0.9 | |
| 4.1 | |
| 2.9 | |
| 6.2 | |
| 5.8 | |
| 0 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Oct 1 · 16:51 UTC Median daily peak 3.5 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 16 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 185 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 182 ms | 7 | |
| Online | 184 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 180 ms | 1 | |
| Online | 184 ms | 0 | |
| Online | 181 ms | 0 | |
| Online | 180 ms | 3 | |
| Online | 188 ms | 4 | |
| Online | 182 ms | 2 | |
| Online | 179 ms | 3 | |
| Online | 186 ms | 0 | |
| Online | 178 ms | 2 | |
| Online | 184 ms | 3 | |
| Online | 182 ms | 0 | |
| Online | 179 ms | 1 | |
| Online | 188 ms | 2 | |
| Offline | 199 ms | — | |
| Online | 178 ms | 3 | |
| Online | 183 ms | 0 | |
| Online | 184 ms | 2 | |
| Online | 177 ms | 2 | |
| Online | 189 ms | 1 | |
| Online | 190 ms | 5 | |
| Online | 190 ms | 3 | |
| Online | 188 ms | 1 | |
| Online | 185 ms | 1 | |
| Online | 183 ms | 4 | |
| Online | 190 ms | 4 | |
| Online | 185 ms | 4 | |
| Online | 184 ms | 3 | |
| Online | 194 ms | 2 | |
| Online | 188 ms | 4 | |
| Online | 185 ms | 4 | |
| Online | 189 ms | 4 | |
| Online | 188 ms | 3 | |
| Online | 190 ms | 4 | |
| Online | 189 ms | 4 | |
| Online | 192 ms | 2 | |
| Online | 184 ms | 4 |

15/300
Last checked 3 m ago
Wiped 2 d ago
FPS+ | Custom map

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Russia
[MAX 1|SOLO|TP|KIT|BRO|LOOT+]
9/100
Last checked 5 m ago
Wiped 20 h ago
Custom Map

7/100
Last checked 2 m ago
Wiped 2 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.