
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 19 s ago
Wiped 1 d ago
Procedural Map
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 4 m ago
8 / 200 players
Custom Map
2x 50 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.229.114.175:28015
First seen 14.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 11 Oct 3 · 01:11 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
EPIC PvE - 2X Progression PvE
NO RAIDING - NO PLAYER KILLING - NO DECAY - NO PURGE
RATES
- Wood, Stone & Metal Ore: 2X
- Sulfur Ore: 1.5X
- Farming & Harvesting: 2X
- Loot, Components & Scrap: 2X
- Quarries, Pump Jacks & Excavator: 1.5X
- Improved stack sizes
PVE COMBAT
- Easy, Medium & Hard Raidable Bases
- Purchase additional Raidable Bases when you want more action
- Custom NPCs and expanded PvE encounters
- Heli Signals for player-triggered helicopter fights
- Fight, loot and progress without losing your base to other players
XP, SKILLS & REWARDS
- Earn XP from combat, mining, harvesting, farming and more
- Build your character through the Skill Tree
- Earn RP rewards simply by playing
- Detailed stats and Ultimate Leaderboards
- Progress through building, crafting, farming, production and combat
FARMING & INDUSTRY
- Advanced industrial farming and automation
- Custom seeds, storage adapters and automated production
- Virtual Quarries and Waterless Sprinklers
- Building Workbenches for large compounds
VEHICLES & EXPLORATION
- Vehicle License system
- Free personal Minicopter with /mini
- Ultra MiniCopter features
- Monument Recyclers and Night Vision
PLAYER ECONOMY
- Earn and spend RP through server rewards
- Personal Drone Marketplaces
- Special custom items and progression rewards
QUALITY OF LIFE
- Backpacks and expanded storage
- Thousands of skins with /skin or /s
- Auto Doors and Remover Tool
- Better Tool Cupboards
- Right-click Chest Stacking
- Instant barrel looting
- Custom starter equipment
- Full serv
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North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 19 s ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
2/50
Last checked 3 m ago
Wiped 1 d ago
Dark Ages

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
1/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.