TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep banner

TNT RUSTCORE - Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep

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<1 ms · Chicago

Last checked 2 m ago

3 / 50 players

Procedural Map

1.5x Max 8 50 days live Avg ping 0 ms Avg jitter 0 ms Wipe cycle 14 ±9.5 days

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Connect: 216.245.177.3:28015

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First seen 14.08.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
23.5
4.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Aug 29 Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe02468Aug 14Oct 3

51 full · 0 partial · 0 offline · 40 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

TNT Rustcore – Vanilla 1.5x | Monthly | Max Group 8

Vanilla style Rust server with balanced gameplay, active admins, and a friendly community.

Server Features:
10 Minute Hackable Crates (Oil Rig & Cargo)
Half Upkeep for easier base building
Minicopter Spawns on Roads
Daily Server Restart at 3AM EST
Raidable Bases Reset After Restart
Max Group Size 8
Monthly Map & BP Wipes
Active Admins and Mods
No Pay to Win
New Player Friendly

Basic Rules:
No cheating, hacking, or exploiting
Respect other players in chat
Max team size is 8 players
No ban evading
Admin decisions are final

Ping history from Chicago

0ms0msSep 3Oct 3

Jitter history

0ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online <1 ms 2
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 1
Online <1 ms 0
Online <1 ms 5
Online <1 ms 3
Online <1 ms 2
Online <1 ms 6
Online <1 ms 2
Online <1 ms 2
Online <1 ms 1
Online <1 ms 0
Online <1 ms 3
Online <1 ms 5
Online <1 ms 6
Online <1 ms 6
Online <1 ms 5
Online <1 ms 6
Online <1 ms 3
Online <1 ms 0
Online <1 ms 0
Online <1 ms 1
Online <1 ms 1
Online <1 ms 3
Online <1 ms 2
Online <1 ms 3
Online <1 ms 2
Online <1 ms 3
Online <1 ms 3
Online <1 ms 0
Online <1 ms 0
Online <1 ms 1
Online <1 ms 0
Online <1 ms 1
Online <1 ms 1
Online <1 ms 3
Online <1 ms 3
Online <1 ms 2
Online <1 ms 2
Online <1 ms 1
Online <1 ms 0
Online <1 ms 0
Online <1 ms 1
Online <1 ms 1
Online <1 ms 0
Online <1 ms 1
Online <1 ms 0
Online <1 ms 1

Other servers in Canada (low ping)

OL'Farts Gaming -

North America

Rust PVP Vanilla

9/100

Last checked 2 m ago

Wiped 2 d ago

6 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

| PVP+PVE Hybrid | Weekend PVP | Raidable

7/100

Last checked 5 m ago

Wiped 2 d ago

35 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

The Working Class

North America

| 2X | Solo/Duo | Raid Hours | Bi-Weekly |

4/20

Last checked 1 m ago

Wiped 2 d ago

15% elapsed85% left

Next wipe in 11 days

2x GatherMax 212 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.