РУССКИЙ ATLAS 2x | EU | Wiped 01.10 banner

РУССКИЙ ATLAS 2x | EU | Wiped 01.10

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122 ms · Chicago

Last checked 1 m ago

1 / 200 players

Procedural Map

2x 57 days live Avg ping 142.2 ms Avg jitter 23.1 ms Wipe cycle 9.3 ±3.1 days

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Connect: 185.42.77.3:28015

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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
6.4
13.6
8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Sep 27 · 11:21 UTC Median daily peak 2.5 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeForce wipe0246Sep 3Oct 3

24 full · 0 partial · 7 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246

Server info

РУССКИЙ ATLAS 2x с комфортными улучшениями
Вайп был: 25.09 | Следующий: каждый Четверг
— Размер карты: 3500
— Рейты: 2x (ночью 3x),
— Рост клонов, плавка и смешивание на столе 5x
— No Limit — без ограничений в команде
— Отсутствие доната
♦️Переработчики в мирных городах, рыбацких деревнях, ранчо и амбаре
♦️Улучшенный лут (убран мусор, добавлены DLS)
♦️Автомобили сразу с запчастями
♦️Коптеры и коровы на дорогах
♦️Уменьшена популяция опасных животных
♦️ Уведомления о рейде в Rust+
♦️Активная администрация 24/7
♦️Современный античит

Telegram: @atlasRustRU

Ping history from Chicago

211ms125.9msSep 3Oct 3

Jitter history

44.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 122 ms 1
Online 122 ms 1
Online 134 ms 0
Online 124 ms 0
Online 134 ms 0
Online 123 ms 0
Online 122 ms 2
Online 131 ms 2
Online 132 ms 3
Online 125 ms 0
Online 122 ms 1
Online 131 ms 1
Online 131 ms 1
Online 122 ms 2
Online 134 ms 0
Online 132 ms 0
Online 124 ms 0
Online 122 ms 0
Online 134 ms 1
Online 123 ms 0
Online 142 ms 0
Online 124 ms 0
Online 138 ms 1
Online 139 ms 1
Online 139 ms 0
Online 140 ms 0
Online 132 ms 0
Online 134 ms 0
Online 131 ms 0
Online 131 ms 0
Online 132 ms 1
Online 131 ms 1
Online 125 ms 0
Online 122 ms 1
Online 132 ms 3
Online 132 ms 2
Online 133 ms 2
Online 122 ms 2
Online 131 ms 1
Online 140 ms 1
Online 139 ms 1
Online 140 ms 0
Online 132 ms 0
Online 124 ms 0
Online 138 ms 0
Online 124 ms 0
Online 122 ms 1
Online 122 ms 2
Online 129 ms 2
Online 131 ms 2

Other 2x servers in Russia (low ping)

X2 [ BOSS / SKILL / NEW MODS ]

12/250

Last checked 5 m ago

Wiped 2 d ago

15% elapsed85% left

Next wipe in 11 days

2x Gather20 avg wipe peakVanilla

Custom Map

105 ms· Chicago

| X2 | SOLO/DUO/TRIO

0/100

Last checked 1 m ago

Wiped 2 d ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

113 ms· Chicago

SOLO/DUO/TRIO |ЧТ |ДЛЯ НОВИЧКОВ 01.10

104/550

Last checked 4 m ago

Wiped 2 d ago

2x GatherMax 358 avg wipe peakVanilla

ВАЙП БЫЛ 2д НАЗАД

120 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.