
[EU|FR] WildRust PvE
Europe
| x2 | Home | Quêtes | XP | Kits
3/100
Last checked 2 m ago
Wiped 2 d ago
Wild Rust Reborn
[EU] betterrust main 2x solo/duo/trio/quad/mx5 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 45 m ago
0 / 1000 players
Procedural Map
2x Max 4 51 days live Avg ping 95.3 ms Avg jitter 3.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.43.163.67:28019
First seen 13.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Aug 13 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
26 full · 0 partial · 26 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Europe
| x2 | Home | Quêtes | XP | Kits
3/100
Last checked 2 m ago
Wiped 2 d ago
Wild Rust Reborn


Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
1/77
Last checked 2 m ago
Wiped 2 d ago
Custom Map


Europe
ONLY - 2X - 50% UPKEEP
0/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.