
8/100
Last checked 1 m ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 2 m ago
43 / 100 players
BroRust Custom Map
5x Max 2 57 days live Wipe cycle 3.3 ±0.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 109.248.4.163:28015
First seen 07.08.2026
Last wipe: (4 h ago)
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| 2.3 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 4.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 61 Sep 20 · 11:59 UTC Median daily peak 41 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
✓ У нас нет лагов!
✓ Private AntiCheat!
✓ X5/X10 | MAX 2 | TP | GLOBAL WIPE 22.09 | CraftSystem | KIT | InstaCraft
✓ Ресурсы X5/X10, Лут X2.5/X5, Карьер X5
✓ Добавь в ник BroRust и получи /kit daily и 50 рублей бонуса!
✓ Site: BroRust.com
✓ Группа VK: vk.com/brorustsrv
✓ Discord: Dc.BroRust.com
✓ Telegram: t.me/brorust
Steam: Steam.BroRust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 39 | |
| Online | — | 23 | |
| Online | — | 16 | |
| Online | — | 11 | |
| Online | — | 5 | |
| Online | — | 13 | |
| Online | — | 16 | |
| Online | — | 25 | |
| Online | — | 34 | |
| Online | — | 27 | |
| Online | — | 22 | |
| Online | — | 19 | |
| Online | — | 11 | |
| Online | — | 10 | |
| Online | — | 6 | |
| Online | — | 2 | |
| Online | — | 10 | |
| Online | — | 15 | |
| Online | — | 24 | |
| Online | — | 20 | |
| Online | — | 15 | |
| Online | — | 12 | |
| Online | — | 12 | |
| Online | — | 7 | |
| Online | — | 7 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 13 | |
| Online | — | 24 | |
| Online | — | 39 | |
| Online | — | 36 | |
| Online | — | 43 | |
| Online | — | 24 | |
| Online | — | 21 | |
| Online | — | 16 | |
| Online | — | 9 | |
| Online | — | 6 | |
| Online | — | 10 | |
| Online | — | 20 | |
| Online | — | 36 | |
| Online | — | 33 | |
| Online | — | 40 | |
| Online | — | 19 | |
| Online | — | 8 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 11 | |
| Online | — | 13 | |
| Online | — | 30 |

8/100
Last checked 1 m ago
Wiped 1 d ago

Russia
x5-x10 | RU | Monthly Wipe
3/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

1/100
Last checked 1 m ago
Wiped 1 d ago
Building Deep Sea
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.