
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
10/250
Last checked 2 m ago
Wiped 1 d ago
Custom Map
UltimateRust.com - One Grid | Duo | x2 | Custom | 02.10 Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
0 / 50 players
Custom Map
2x Max 2 57 days live Wipe cycle 3.5 ±0.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.207.214.72:10000
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 16 Aug 18 Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Лимит игроков команде: Solo/Duo
• Кастомная маленькая карта
• Рейты добычи ресурсов - x2
• Рейты добычи компонентов - х1
• Крафт ускорен в 2 раза
• Плавка ускорена в 2 раза
• Система жалоб на игроков
Вайпы: Каждый вторник - 14:00 мск / Каждую пятницу - 14:00 мск
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 0 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
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| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 4 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
10/250
Last checked 2 m ago
Wiped 1 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

101/550
Last checked 1 m ago
Wiped 1 d ago
ВАЙП БЫЛ 1д НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.