#2 EPIC RUST MAX2 [X2|TP|KITS|RPG|PVP] 02.10 Global Wipe banner

#2 EPIC RUST MAX2 [X2|TP|KITS|RPG|PVP] 02.10 Global Wipe

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122 ms · Chicago

Last checked 49 s ago

1 / 100 players

Procedural Map

2x Max 2 57 days live Avg ping 134.7 ms Avg jitter 7 ms Wipe cycle 7 ±0.4 days

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Connect: 194.93.2.92:35200

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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
7.5
7
7
6.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 9 Sep 10 · 17:06 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipe0246810Sep 4Oct 3

30 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

Gathering Rate: x2 / Добыча ресурсов: x2
Max Stack Size: 50000+ / Увеличенные стаки: 50000+
Instant Crafting / Мгновенный крафт
Day/Night Cycle: 59/1 min / Длительность дня/ночи 59/1 мин
Skills System (/skills) / Прокачка способностей (/skills)
Building Upgrades (/up 0-4) / Улучшение построек (/up 0-4)
Raid Block (+ Raid Alert) / Рейдблок (+ оповещение о рейде)
Skin Customization (/skin) / Настройка скинов (/skin)
And More / И многое другое

Links / Ссылки:
Our Store - epicrust.ru
Telegram - t.me/epicrust
Discord - dsc.gg/epicrust
VKontakte - vk.com/epicrust

Ping history from Chicago

148ms123.9msSep 5Oct 3

Jitter history

7.7ms0msSep 5Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 122 ms 1
Online 122 ms 3
Online 123 ms 3
Online 122 ms 5
Online 128 ms 4
Online 123 ms 1
Online 132 ms 0
Online 129 ms 0
Online 122 ms 2
Online 121 ms 3
Online 121 ms 4
Online 123 ms 4
Online 123 ms 3
Online 123 ms 3
Online 122 ms 3
Online 123 ms 3
Online 129 ms 0
Online 122 ms 1
Online 134 ms 1
Online 122 ms 1
Online 127 ms 1
Online 133 ms 1
Online 130 ms 2
Online 130 ms 2
Online 123 ms 0
Online 121 ms 0
Online 138 ms 0
Online 132 ms 0
Online 127 ms 1
Online 122 ms 1
Online 123 ms 1
Online 130 ms 2
Online 133 ms 0
Online 128 ms 0
Online 128 ms 0
Online 127 ms 0
Online 121 ms 1
Online 133 ms 0
Online 133 ms 0
Online 137 ms 0
Online 136 ms 0
Online 128 ms 1
Online 131 ms 0
Online 129 ms 0
Online 134 ms 0
Online 132 ms 0
Online 122 ms 1
Online 123 ms 0
Online 139 ms 0
Online 121 ms 0

Other 2x servers in Russia (low ping)

X2 [ BOSS / SKILL / NEW MODS ]

6/250

Last checked 17 s ago

Wiped 2 d ago

16% elapsed84% left

Next wipe in 11 days

2x Gather20 avg wipe peakVanilla

Custom Map

111 ms· Chicago

| X2 | SOLO/DUO/TRIO

1/100

Last checked 47 s ago

Wiped 2 d ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

118 ms· Chicago

SOLO/DUO/TRIO |ЧТ |ДЛЯ НОВИЧКОВ 01.10

65/550

Last checked 16 s ago

Wiped 2 d ago

2x GatherMax 358 avg wipe peakVanilla

ВАЙП БЫЛ 2д НАЗАД

120 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.