[US] Scheduled CHAOS
North America
| PVP+PVE Hybrid | Weekend PVP | Raidable
10/100
Last checked 4 m ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
<1 ms · Chicago
Last checked 6 m ago
0 / 80 players
Procedural Map
51 days live Avg ping 9.9 ms Avg jitter 47.3 ms Wipe cycle 110.6 ±82.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 216.245.176.235:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| 193.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 4 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
HAVOC HERO VANILLA SERVER
This has the Twitch Extension called Havoc Hero. It allowers viewers to effect gameplay.
This server is only open for 1 week and its always the last week of forced wipe.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | <1 ms | 0 | |
| Online | 4 ms | 0 | |
| Online | 18 ms | 0 | |
| Online | 559 ms | 0 | |
| Online | <1 ms | 0 | |
| Offline | 352 ms | — | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | 4 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | 7 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | 1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | 3 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | 2 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 9 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | <1 ms | 0 | |
| Online | 6 ms | 0 |
North America
| PVP+PVE Hybrid | Weekend PVP | Raidable
10/100
Last checked 4 m ago
Wiped 2 d ago
Custom Map

North America
Vanilla 1.5x Just Wiped| Max 8 | Low UpKeep
6/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map


North America
Rust PVP Vanilla
6/100
Last checked 2 m ago
Wiped 2 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.