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#3 WARZONE X5
Russia
[MAX 3|CLANS|TP|KIT|BRO|LOOT+]
10/100
Last checked 1 m ago
Wiped 14 h ago
Custom Map
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕02.10 Server admin? Sign in with Steam to claim this server.
132 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
305 / 310 players
ОПТИМИЗАЦИЯ FPS+
5x 57 days live Avg ping 134.3 ms Avg jitter 6.9 ms Wipe cycle 3.5 ±0.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.93.2.53:11000
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 4.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 425 Sep 27 · 11:02 UTC Median daily peak 374 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RUSTBURG.GG #1 - NO LIMIT 〔 БЕЗ ЛИМИТА 〕
▪ Оптимизированная процедурная карта (FPS+) ▪
▪ Лут на РТ без карточек ▪
▪ Нет ночи ▪ Нет радиации ▪
▪ Нет холода ▪ Нет голода и жажды ▪
▪ Увеличенный спавн ресурсов и животных ▪
▪ Спавн игроков у дороги по всей карте ▪
▪ Рейты добычи х5/x10 ▪ Улучшенный лут ▪
▪ Возможность ставить свои карьеры ▪
▪ Турели и ПВО без электричества ▪
▪ Мгновенный крафт ▪ Крафт предметов без верстака ▪
▪ Быстрые печи ▪
▪ Спавн коптеров у дороги ▪ Спавн лодок на берегу ▪
▪ Друзья ▪ Телепортация ▪
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 132 ms | 334 | |
| Online | 132 ms | 406 | |
| Online | 126 ms | 272 | |
| Online | 120 ms | 12 | |
| Online | 132 ms | 195 | |
| Online | 120 ms | 179 | |
| Online | 121 ms | 209 | |
| Online | — | 42 | |
| Online | 122 ms | 328 | |
| Online | 120 ms | 314 | |
| Online | 127 ms | 285 | |
| Online | 129 ms | 252 | |
| Online | 123 ms | 168 | |
| Online | 130 ms | 96 | |
| Online | 122 ms | 45 | |
| Online | 134 ms | 15 | |
| Online | 122 ms | 14 | |
| Online | 120 ms | 15 | |
| Online | 132 ms | 137 | |
| Online | 131 ms | 199 | |
| Online | 120 ms | 359 | |
| Online | — | 306 | |
| Online | 121 ms | 262 | |
| Online | 139 ms | 170 | |
| Online | 132 ms | 85 | |
| Online | 133 ms | 28 | |
| Online | 133 ms | 13 | |
| Online | 122 ms | 18 | |
| Online | 121 ms | 58 | |
| Online | 136 ms | 172 | |
| Online | 120 ms | 337 | |
| Online | 120 ms | 368 | |
| Online | 130 ms | 336 | |
| Online | 133 ms | 137 | |
| Online | 120 ms | 21 | |
| Online | 129 ms | 202 | |
| Online | 131 ms | 184 | |
| Online | 131 ms | 177 | |
| Online | — | 223 | |
| Online | 123 ms | 64 | |
| Online | 121 ms | 357 | |
| Online | 129 ms | 320 | |
| Online | 131 ms | 285 | |
| Online | 141 ms | 193 | |
| Online | 132 ms | 169 | |
| Online | 132 ms | 139 | |
| Online | 120 ms | 126 | |
| Online | 129 ms | 123 | |
| Online | 121 ms | 143 | |
| Offline | 121 ms | — |

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Russia
[MAX 3|CLANS|TP|KIT|BRO|LOOT+]
10/100
Last checked 1 m ago
Wiped 14 h ago
Custom Map

Russia
x5-x10 | RU | Monthly Wipe
2/100
Last checked 31 s ago
Wiped 1 d ago
Procedural Map


01.10
0/250
Last checked 6 m ago
Wiped 17 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.