[AU/NZ] TearBearGaming PvE  | 1000x|BP Unlocked banner

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

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224 ms · Chicago

Jitter 1.4 ms

Last checked 4 m ago

0 / 100 players

Procedural Map

1000x 51 days live Avg ping 223 ms Avg jitter 2.6 ms Wipe halving: 2 days Wipe cycle 9.3 ±2.9 days

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Connect: 159.196.30.227:20030

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First seen 13.08.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
13.4
6.7
7.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Sep 27 · 04:00 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeForce wipe012345Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

Last Map Wipe: 02/10/2026/n /n Clan Limit: None./n Map Size: 3500./n Wiped Fortnightly on Friday @ 5PM AEST./n - 1000x Rates./n - 1000x Resource Stack/n - Offline Raid Protection/n - All Workbench BP Unlocked./n - Custom LootTable/n - No Crafting Time./n - 10x Furnace/Oil Refinery Speed./n - Raidable Bases/n - Teleport (Set Home, OutPost, Bandit Camp & Monuments)/n - Extended BackPack/n - Vote To Skip Night/n - Buy car chase from car lift/n - SkinBox/n - Server Events/n /n Join us on Discord https://discord.gg/kmfyGFf for Rules, Commands and more.

Ping history from Chicago

224.8ms218.5msSep 3Oct 3

Jitter history

6.6ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 224 ms 0
Online 226 ms 0
Online 221 ms 0
Online 222 ms 1
Online 223 ms 1
Online 224 ms 1
Online 226 ms 1
Online 222 ms 1
Online 225 ms 1
Online 224 ms 1
Online 225 ms 2
Online 223 ms 0
Online 222 ms 0
Online 222 ms 0
Online 222 ms 0
Online 222 ms 0
Online 225 ms 0
Online 223 ms 0
Online 221 ms 0
Online 223 ms 0
Online 221 ms 1
Online 225 ms 1
Online 224 ms 1
Online 222 ms 0
Online 224 ms 0
Online 222 ms 1
Online 224 ms 2
Online 224 ms 1
Online 221 ms 0
Online 225 ms 0
Online 224 ms 0
Online 222 ms 0
Online 225 ms 0
Online 224 ms 0
Online 221 ms 0
Online 222 ms 0
Online 223 ms 0
Online 222 ms 0
Online 222 ms 0
Online 225 ms 0
Online 225 ms 0
Online 225 ms 0
Online 221 ms 0
Online 222 ms 0
Online 224 ms 0
Online 222 ms 0
Online 225 ms 1
Online 222 ms 2
Online 221 ms 0
Online 221 ms 0

Other 1000x servers in Australia (low ping)

1000x Gather | 10x Stacks | RogueRust

0/100

Last checked 5 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

1000x Gather2 avg wipe peakVanilla

Procedural Map

208 ms· Chicago

BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

6/100

Last checked 2 m ago

Wiped 1 d ago

1000x Gather39 avg wipe peakVanilla

Custom Map

212 ms· Chicago

| 1000x|BP Unlocked

1/100

Last checked 30 s ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

1000x Gather4 avg wipe peakVanilla

Procedural Map

224 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.