Wild West Sanctuary
Oceania
Server (PVE)
1/75
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
1 / 60 players
Procedural Map
Max 4 51 days live Avg ping 213.3 ms Avg jitter 2.3 ms Wipe cycle 7.2 ±0.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 167.179.164.146:28015
First seen 13.08.2026
Last wipe: (22 d ago)
| Wiped | Days since previous |
|---|---|
| 6.6 | |
| 7.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 4 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
25 full · 0 partial · 6 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to our server! We love pure Vanilla Rust, but we also have lives outside the game. This is a low-pop, beginner-friendly server designed for people with jobs or school who want to avoid offline raiding. PvP is active 24/7, but base raiding is restricted to designated hours to keep things fair.
SERVER RULES
Max Group Size: 4
No cheating, scripting, racism, or toxic behavior.
RAID SCHEDULE (AEST)
Weekdays (Mon to Thu): 3:00 PM to 10:00 PM
Weekends (Fri to Sun): Active 24/7
WIPE INFO
Map Wipes: Fortnightly on Fridays at 2:30 PM
Blueprint Wipes: Monthly
Last Map Wipe: September 4th
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 213 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 |
Oceania
Server (PVE)
1/75
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Oceania
Server
0/40
Last checked 3 m ago
Wiped 13 h ago
Procedural Map
Oceania
5 man / Monthly Wipe/ No Bp Wipe
0/75
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.