Aussie Solo Grind
Server admin? Sign in with Steam to claim this server.
209 ms · Chicago
Last checked 30 s ago
2 / 50 players
Procedural Map
Max 1 51 days live Avg ping 204.5 ms Avg jitter 9 ms Wipe cycle 13 ±0.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.62.50.10:28045
First seen 13.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 13.4 | |
| 12.5 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Aug 19 Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
40 full · 0 partial · 12 offline · 39 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 18
- Sep 5
Server info
Aussie Solo Grind
Discord https://discord.gg/DZmA6detrN
AU Based Server.
Hone your skills, build your base, and forge your skills in this community built for survivalists of all experience levels.
Join A Survivalist's Sanctuary!
-Key Locks ONLY
-No BP Wipes Unless Forcewipe
-Slowed decay rates.
-Raids only allowed between
-18:00 to 21:00 (AEST) weekdays.
-10:00 to 23:00 (AEST) weekends.
-Hackable creates only 10 minutes.
-Eternal Plants.
-Better TC.
see you on the battle field Survivalist's!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 209 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 202 ms | 2 | |
| Online | 206 ms | 2 | |
| Online | 209 ms | 2 | |
| Online | 206 ms | 2 | |
| Online | 209 ms | 2 | |
| Online | 202 ms | 2 | |
| Online | 202 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 202 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 205 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 211 ms | 2 | |
| Online | 202 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 211 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 262 ms | 3 | |
| Online | 209 ms | 4 | |
| Online | 209 ms | 3 | |
| Online | 206 ms | 4 | |
| Online | 206 ms | 4 | |
| Online | 200 ms | 2 | |
| Online | 203 ms | 2 | |
| Online | 202 ms | 2 | |
| Online | 206 ms | 2 | |
| Online | 206 ms | 2 | |
| Online | 206 ms | 1 | |
| Online | 209 ms | 1 | |
| Online | 209 ms | 2 | |
| Online | 202 ms | 4 | |
| Online | 203 ms | 2 | |
| Online | 206 ms | 2 | |
| Online | 199 ms | 3 | |
| Online | 206 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 199 ms | 2 | |
| Online | 200 ms | 4 | |
| Online | 199 ms | 5 | |
| Online | 206 ms | 3 | |
| Online | 206 ms | 2 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 2 |
Other servers in Australia (low ping)
Lil Rusters [US
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
0/125
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.