[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly banner

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly

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236 ms · Chicago

Last checked 1 m ago

1 / 50 players

Custom Map

51 days live Avg ping 236.7 ms Avg jitter 8.3 ms Wipe cycle 11.6 ±3.4 days

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Connect: 103.107.196.38:28015

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First seen 13.08.2026

Next wipe: (in 11 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14
14
6.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 12 Sep 8 · 06:37 UTC Median daily peak 6 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly

Come join us on the Perth Rust Spot Community Server, a Perth based chill and friendly PVP server for all Aussies. Vanilla drop tables, drone bays & recyclers at Fishing Village, Rust+ enabled, and a few minor QoL mods. See Discord for Server Rules. New players welcome.

Team Size Maximum: 8

Schedule:
- Map + BP wipes 0200 AWST Fortnightly after first Friday of each month.
- Restarts daily 0200 AWST.
- Times adjusted to 0300 AWST during active ADST.

Discord: https://discord.gg/4CaaC3eQwq
Direct Connect: 103.107.196.38:28015

Be excellent to each other!


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Ping history from Chicago

260.5ms234msSep 3Oct 3

Jitter history

26.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 236 ms 6
Online 234 ms 5
Online 236 ms 3
Online 234 ms 3
Online 234 ms 4
Online 234 ms 4
Online 236 ms 1
Online 237 ms 2
Online 234 ms 2
Online 237 ms 4
Online 234 ms 9
Online 234 ms 8
Online 236 ms 4
Online 237 ms 4
Online 236 ms 6
Online 237 ms 5
Online 234 ms 3
Online 234 ms 0
Online 236 ms 0
Online 234 ms 0
Online 237 ms 0
Online 237 ms 2
Online 237 ms 2
Online 234 ms 0
Online 234 ms 1
Online 234 ms 0
Online 237 ms 0
Online 234 ms 0
Online 237 ms 0
Online 236 ms 0
Online 285 ms 0
Online 237 ms 0
Online 237 ms 2
Online 236 ms 1
Online 234 ms 0
Online 236 ms 1
Online 234 ms 1
Online 236 ms 1
Online 234 ms 0
Online 234 ms 0
Online 234 ms 0
Online 234 ms 1
Online 234 ms 3
Online 234 ms 3
Online 234 ms 2
Online 234 ms 2
Online 234 ms 1
Online 234 ms 1
Online 234 ms 0
Online 234 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.