RageRust.com • Vanilla
Russia
• EU
4/50
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
133 ms · Chicago
Jitter 6.1 ms
Last checked 1 m ago
5 / 200 players
Procedural Map
56 days live Avg ping 134.9 ms Avg jitter 6.5 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.50.43:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 18 Aug 21 Median daily peak 8.5 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PVE сервер с рейтами х0.5-x1.5 + прокачка скилов
размер стаков х100-х1000
12 вариантов вызова вертолетов
6 вариантов вызова танков
увеличена скорость крафта
голосование за пропуск ночи
активная администрация
конвой, караван, поезд с разными уровнями сложности
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 133 ms | 6 | |
| Online | 123 ms | 6 | |
| Online | 122 ms | 6 | |
| Online | 128 ms | 4 | |
| Online | 129 ms | 3 | |
| Online | 133 ms | 1 | |
| Online | 122 ms | 6 | |
| Online | 122 ms | 7 | |
| Online | 121 ms | 13 | |
| Online | 128 ms | 4 | |
| Online | 122 ms | 2 | |
| Online | 134 ms | 1 | |
| Online | 123 ms | 5 | |
| Online | 122 ms | 6 | |
| Online | 131 ms | 3 | |
| Online | 140 ms | 3 | |
| Online | 129 ms | 1 | |
| Online | 129 ms | 4 | |
| Online | 122 ms | 1 | |
| Online | 123 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 132 ms | 2 | |
| Online | 123 ms | 1 | |
| Online | 134 ms | 3 | |
| Online | 127 ms | 2 | |
| Online | 129 ms | 0 | |
| Online | 133 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 121 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 122 ms | 2 | |
| Online | 121 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 131 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 122 ms | 2 | |
| Online | 134 ms | 2 | |
| Online | 134 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 123 ms | 1 | |
| Online | 122 ms | 2 | |
| Online | 127 ms | 3 | |
| Online | 123 ms | 0 | |
| Online | 133 ms | 1 | |
| Online | 141 ms | 1 |
Russia
• EU
4/50
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
4/50
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.