RageRust.com • Vanilla
Russia
• EU
5/50
Last checked 52 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
133 ms · Chicago
Last checked 4 m ago
304 / 400 players
57 days live Avg ping 134.3 ms Avg jitter 7 ms
Connect: 46.174.53.96:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 711 Oct 1 · 17:16 UTC Median daily peak 288 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
We have the following modes:
- Matchmaking
- FaceChecks
- Aim Bots
- Aim Flow
- GunGame
- FFA: Small/Large/Primitive
And events:
- LastLife
- PCR (Private Clan Roams)
Server location: Russia, Moscow
Discord link: discord.gg/r2aim
Website and VIP's: r2rust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 133 ms | 298 | |
| Online | 123 ms | 255 | |
| Online | 122 ms | 254 | |
| Online | 123 ms | 130 | |
| Online | 122 ms | 31 | |
| Online | 129 ms | 25 | |
| Online | 132 ms | 73 | |
| Online | 122 ms | 180 | |
| Online | 121 ms | 303 | |
| Online | 122 ms | 269 | |
| Online | — | 246 | |
| Online | 132 ms | 290 | |
| Online | 122 ms | 289 | |
| Online | 121 ms | 184 | |
| Online | 121 ms | 84 | |
| Online | 134 ms | 35 | |
| Online | 133 ms | 29 | |
| Online | 130 ms | 48 | |
| Online | 132 ms | 105 | |
| Online | 121 ms | 217 | |
| Online | 133 ms | 671 | |
| Online | 121 ms | 572 | |
| Online | 131 ms | 464 | |
| Online | 123 ms | 284 | |
| Online | 137 ms | 164 | |
| Online | 130 ms | 62 | |
| Online | 133 ms | 28 | |
| Online | 141 ms | 40 | |
| Online | 129 ms | 115 | |
| Online | 130 ms | 312 | |
| Online | 123 ms | 392 | |
| Online | 128 ms | 349 | |
| Online | 129 ms | 350 | |
| Online | 127 ms | 262 | |
| Online | 134 ms | 141 | |
| Online | 133 ms | 85 | |
| Online | 128 ms | 24 | |
| Online | 123 ms | 33 | |
| Online | 120 ms | 85 | |
| Online | 140 ms | 205 | |
| Online | 121 ms | 329 | |
| Online | 134 ms | 332 | |
| Online | 129 ms | 371 | |
| Online | 122 ms | 211 | |
| Online | 133 ms | 112 | |
| Online | 123 ms | 66 | |
| Online | 129 ms | 34 | |
| Online | 122 ms | 48 | |
| Online | 123 ms | 50 | |
| Online | 123 ms | 204 |
Russia
• EU
5/50
Last checked 52 s ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
5/50
Last checked 41 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.