

GRUFF ZONE ZA
Africa
2X | Raidable Bases | Kits | Roaming NPC's
1/50
Last checked 2 m ago
Wiped 3 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
249 ms · Chicago
Jitter 18.4 ms
Last checked 1 m ago
3 / 100 players
Custom Map
2x 66 days live Avg ping 261.8 ms Avg jitter 11.2 ms Wipe cycle 13.9 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 41.76.213.221:28015
First seen 13.08.2026
Last wipe: (3 d ago)
| Wiped | Days since previous |
|---|---|
| 13.8 | |
| 14.2 | |
| 13.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 20 Oct 1 · 19:47 UTC Median daily peak 10 (median of daily peaks, not average population)
Observed daily peak
67 full · 0 partial · 0 offline · 24 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
We're a PvE server offering a fun gameplay experience with custom mods and enhanced features. Server restarts every 12 hours to reduce lag. Bases are considered abandoned after 7 days of inactivity, after which they will become PvP raidable. Toxic players not welcome. Breaking the rules will get you banned. English & Afrikaans in global chat.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 249 ms | 4 | |
| Online | 275 ms | 6 | |
| Online | — | 5 | |
| Online | 252 ms | 6 | |
| Online | 271 ms | 4 | |
| Online | 285 ms | 1 | |
| Online | 272 ms | 1 | |
| Online | 257 ms | 2 | |
| Online | 253 ms | 6 | |
| Online | 257 ms | 7 | |
| Online | 268 ms | 7 | |
| Online | 285 ms | 6 | |
| Online | 242 ms | 7 | |
| Online | 270 ms | 3 | |
| Online | 247 ms | 1 | |
| Online | 255 ms | 1 | |
| Online | 271 ms | 6 | |
| Online | 271 ms | 7 | |
| Online | 265 ms | 5 | |
| Online | 252 ms | 6 | |
| Online | 277 ms | 10 | |
| Online | 274 ms | 4 | |
| Online | 280 ms | 1 | |
| Online | 261 ms | 0 | |
| Online | 261 ms | 0 | |
| Online | 277 ms | 5 | |
| Online | 254 ms | 9 | |
| Online | 278 ms | 8 | |
| Online | 274 ms | 4 | |
| Online | 248 ms | 7 | |
| Online | 268 ms | 3 | |
| Online | 273 ms | 5 | |
| Online | 249 ms | 0 | |
| Online | 264 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 257 ms | 1 | |
| Online | 246 ms | 7 | |
| Online | 279 ms | 10 | |
| Online | 244 ms | 0 | |
| Online | 246 ms | 1 | |
| Online | 279 ms | 4 | |
| Online | 252 ms | 3 | |
| Online | 253 ms | 0 | |
| Online | 277 ms | 1 | |
| Online | 252 ms | 0 | |
| Online | 249 ms | 2 | |
| Online | 257 ms | 7 | |
| Online | 246 ms | 6 | |
| Online | 254 ms | 2 | |
| Online | 249 ms | 4 |


Africa
2X | Raidable Bases | Kits | Roaming NPC's
1/50
Last checked 2 m ago
Wiped 3 d ago
Procedural Map

Africa
PREMIUM X2 WEEKLY
0/100
Last checked 0 s ago
Wiped 13 d ago
Procedural Map


Africa
- Rust 2x | SA Only | Weekend Raids
0/50
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.