RageRust.com • Vanilla
Russia
• EU
5/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
121 ms · Chicago
Last checked 7 m ago
0 / 100 players
Procedural Map
57 days live Avg ping 134.8 ms Avg jitter 6.6 ms Wipe halving: 2 days Wipe cycle 14 ±11.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.51.223:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 2.2 | |
| 25.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 26 · 13:35 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Это двухнедельный PVE сервер, вас не могут убить или зайредить | Рейты: x1 | Рестарт: 06:00 МСК | ИВЕНТЫ: Рейд Базы, Бронепоезд, Боевой вертолет, Конвой
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 121 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 134 ms | 1 | |
| Online | 129 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 123 ms | 3 | |
| Online | 133 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 127 ms | 1 | |
| Online | 126 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 120 ms | 1 | |
| Online | 139 ms | 1 | |
| Online | 128 ms | 1 | |
| Online | 127 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 120 ms | 2 | |
| Online | 126 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 137 ms | 2 | |
| Online | 122 ms | 0 |
Russia
• EU
5/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
4/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.