0/4
Last checked 15 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
237 ms · Chicago
Last checked 3 m ago
0 / 10 players
Procedural Map
51 days live Avg ping 232.7 ms Avg jitter 18.2 ms Wipe halving: 1 days Wipe cycle 14 ±12.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 66.206.27.162:50505
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 26.1 | |
| 1.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 4 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 237 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 274 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 266 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 234 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 235 ms | 0 |
0/4
Last checked 15 s ago
Wiped 2 d ago
Procedural Map

Asia
Beginners PVP 2X
0/80
Last checked 57 s ago
Wiped 2 d ago
Procedural Map
Asia
| Last Survivor — 2X | 2-Week Full Wipe
5/40
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.