A Shockbyte Rust Server
Server admin? Sign in with Steam to claim this server.
219 ms · Chicago
Last checked 7 m ago
0 / 40 players
Procedural Map
51 days live Avg ping 243.4 ms Avg jitter 25.6 ms Wipe cycle 7.4 ±6.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.79.218.241:28495
First seen 13.08.2026
Last wipe: (11 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| 7.7 | |
| 2.8 | |
| 17.5 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 20 · 13:14 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
29 full · 0 partial · 1 offline · 1 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 3
- Oct 1
- Sep 24
- Sep 21
- Sep 3
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | 232 ms | — | |
| Online | 219 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 228 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 230 ms | 2 | |
| Online | 251 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 236 ms | 0 | |
| Online | 261 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 228 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 247 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 231 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.