
[SEA] The Den
Asia
Beginners PVE 2X|Solo/Duo
8/80
Last checked 26 s ago
Wiped 1 d ago
Procedural Map
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP Server admin? Sign in with Steam to claim this server.
236 ms · Chicago
Jitter 8.5 ms
Last checked 5 m ago
18 / 50 players
Custom Map
2x 51 days live Avg ping 243.1 ms Avg jitter 24.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 15.235.232.241:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 27.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 27 Oct 2 · 15:28 UTC Median daily peak 15.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
【EK RUST|月清主PVE+活動型PVP】
台灣 / 香港 / 亞洲玩家為主,適合上班族、新手、生活玩家與喜歡穩定經營的玩家。
【10 月地圖|Boston: New Land】
・大型自訂地圖,結合城市、荒野、鐵路與水下探索
・包含多種特殊區域、特色地標與豐富探索內容
・大量特殊地形、洞穴與特色建家點,提供更多探索與生活玩法
【核心玩法】
・主世界 PVE 安全保護:玩家基地受保護,不開放抄家,不強迫 PVP
・活動型 PVP:以自然公共空投及公告指定活動區為主,進入前會有明確提示
・2X~2.5X 舒適倍率:降低農壓,同時保留 Rust 成長與月清經營感
・技能樹 Lv.70、轉生與精通系統,搭配 Epic Loot 史詩裝備持續養成
・Bradley、武裝直升機、Raidable Bases 與多樣 PVE 活動挑戰
・料理生活、玩家市場、基地自動化與多種生活便利玩法
【適合誰加入?】
・想安心蓋家、探索地圖,不喜歡每天被抄家的玩家
・喜歡副本、活動、蒐集裝備與角色養成的玩家
・想體驗 Rust,但希望環境更友善的新手
・以 PVE 為主,偶爾參與活動 PVP 的玩家
輸入 /info、/event、/shop、/skills 開始遊玩。
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 236 ms | 21 | |
| Online | 224 ms | 14 | |
| Online | 225 ms | 17 | |
| Online | 217 ms | 14 | |
| Online | 224 ms | 14 | |
| Online | 214 ms | 9 | |
| Online | 233 ms | 5 | |
| Online | 215 ms | 7 | |
| Online | 231 ms | 12 | |
| Online | 230 ms | 19 | |
| Online | 231 ms | 25 | |
| Online | 236 ms | 14 | |
| Online | 234 ms | 12 | |
| Online | 231 ms | 11 | |
| Online | 243 ms | 11 | |
| Online | 231 ms | 10 | |
| Online | 285 ms | 6 | |
| Online | 224 ms | 3 | |
| Online | 215 ms | 3 | |
| Online | 231 ms | 3 | |
| Online | 224 ms | 7 | |
| Online | 232 ms | 2 | |
| Online | 224 ms | 0 | |
| Online | 242 ms | 2 | |
| Online | 228 ms | 1 | |
| Online | 231 ms | 1 | |
| Online | 229 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 230 ms | 1 | |
| Online | 237 ms | 2 | |
| Online | 236 ms | 9 | |
| Online | 236 ms | 7 | |
| Online | 232 ms | 3 | |
| Online | 229 ms | 1 | |
| Online | 224 ms | 3 | |
| Online | 228 ms | 2 | |
| Online | 228 ms | 1 | |
| Online | 232 ms | 1 | |
| Online | 233 ms | 1 | |
| Online | 238 ms | 3 | |
| Online | 242 ms | 10 | |
| Online | 229 ms | 10 | |
| Online | 227 ms | 4 | |
| Online | 228 ms | 0 | |
| Online | 245 ms | 1 | |
| Offline | — | — | |
| Online | 243 ms | 2 | |
| Online | 224 ms | 1 | |
| Online | 241 ms | 0 | |
| Online | 227 ms | 1 |

Asia
Beginners PVE 2X|Solo/Duo
8/80
Last checked 26 s ago
Wiped 1 d ago
Procedural Map
2x Vanilla+ | MAX3 | Raid Hours
0/150
Last checked 44 s ago
Wiped 20 h ago
Procedural Map


|Solo/Duo/Trio|X2 JUST FULLWIPED
1/100
Last checked 3 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.