
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
11 ms · Chicago
Last checked 33 s ago
1 / 150 players
Rusticated Generated Maps
2x 51 days live Avg ping 11.2 ms Avg jitter 1.5 ms Wipe cycle 5.6 ±1.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.248.134.119:28010
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 3 | |
| 7 | |
| 7 | |
| 7 | |
| 4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 13 Sep 21 · 19:01 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Wipe Info:
Monday Weekly wipes
Blueprints wipe @ force
Next Wipe: Oct 1 at 2 PM EDT
Last Wipe: Oct 1 at 2 PM EDT
VIP: rusticated.com/vip
Discord: discord.gg/Rusticated
Use /rules in game to see our rules
Shared BP's with Team
Half Craft & Half Recycling
Full Base WorkBench
Junk removed from loot tables
Plus More!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 11 ms | 1 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 2 | |
| Online | 11 ms | 2 | |
| Online | 10 ms | 1 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 1 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 0 | |
| Online | 12 ms | 0 | |
| Online | 11 ms | 2 | |
| Online | 12 ms | 2 | |
| Online | 11 ms | 2 | |
| Online | 11 ms | 2 | |
| Online | 12 ms | 2 | |
| Online | 11 ms | 3 | |
| Online | 11 ms | 3 | |
| Online | 11 ms | 5 | |
| Online | 11 ms | 5 | |
| Online | 11 ms | 2 | |
| Online | 12 ms | 4 | |
| Online | 11 ms | 0 | |
| Online | 11 ms | 1 | |
| Online | 12 ms | 1 | |
| Online | 11 ms | 2 | |
| Online | 11 ms | 3 | |
| Online | 12 ms | 5 | |
| Online | 11 ms | 7 | |
| Online | 11 ms | 6 | |
| Online | 11 ms | 3 | |
| Online | 12 ms | 1 | |
| Online | 11 ms | 2 | |
| Online | 11 ms | 2 | |
| Online | 11 ms | 2 | |
| Online | 11 ms | 3 | |
| Online | 11 ms | 2 | |
| Online | 11 ms | 3 | |
| Online | 11 ms | 4 | |
| Online | 11 ms | 4 | |
| Online | 12 ms | 6 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.