
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
45 ms · Chicago
Last checked 4 m ago
0 / 50 players
Procedural Map
3x 51 days live Avg ping 45.3 ms Avg jitter 2.2 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.87.42.21:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 2 · 01:03 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
New server Currently in testing phases. Expect reboots sporadically as I tweak QOL settings and add new mods. (I'm also open to mod suggestions.)
Mini spawns, no decay, sort button, 2X Recycle, custom vending machines at outpost, TEST GENS, shorter nights, longer days, 10min crate timers.
We are trying to maintain the essence of rust without the toxic experience. A place where newer players can come learn the game a bit.
Any suggestions or problems please join our discord at https://discord.gg/KSj7DHSDSg
| Checked | Status | Ping | Players |
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| Online | 45 ms | 0 | |
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| Online | 45 ms | 1 | |
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| Online | 45 ms | 2 | |
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| Online | 45 ms | 1 | |
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| Online | 45 ms | 0 |

North America
7/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
Team Limit
1/250
Last checked 36 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.