TIMERUST #1 [ X50 | NO WORKBENCH | FREE VIP | LOOT+ ] 2.10 banner

TIMERUST #1 [ X50 | NO WORKBENCH | FREE VIP | LOOT+ ] 2.10

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122 ms · Chicago

Jitter 5.6 ms

Last checked 4 s ago

24 / 150 players

Custom Map

50x 56 days live Avg ping 134.9 ms Avg jitter 7.5 ms Wipe cycle 3.5 ±0.8 days

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Connect: 37.230.228.228:20520

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 37.230.228.228:20520

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
2.3
4
3
4
3
4
3
4.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 33 Sep 26 · 15:06 UTC Median daily peak 14 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeForce wipe010203040Aug 7Oct 3

58 full · 0 partial · 0 offline · 33 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

010203040

Server info

TIMERUST #1 [X50 | NO WB | NO PUZZLES | FREE VIP | LOOT+] WIPE 18.09

▪ Не нужны верстаки (NO WORKBENCH) и карты-пазлы (NO RT PUZZLES)
▪ Улучшенный лут с бочек и ящиков (LOOT+)
▪ Ресурсы X50 (X50 RATES)
▪ FREE VIP для всех игроков
▪ /mymini - мини-коптер спавнится по команде
▪ Кланы (CLANS)

Сайт: store.timerust.ru
Discord: social.timerust.ru/dc
Telegram: social.timerust.ru/tg

Ping history from Chicago

144.4ms125.3msSep 3Oct 3

Jitter history

18.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 122 ms 23
Online 133 ms 13
Online 129 ms 9
Online 122 ms 4
Online 128 ms 0
Online 123 ms 3
Online 123 ms 10
Online 130 ms 10
Online 123 ms 18
Online 130 ms 17
Online — 9
Online 123 ms 5
Online 132 ms 3
Online 122 ms 0
Online 123 ms 2
Online 123 ms 0
Online 140 ms 2
Online 123 ms 2
Online 133 ms 3
Online 122 ms 16
Online 123 ms 11
Online 133 ms 5
Online 127 ms 5
Online 132 ms 2
Online 123 ms 1
Online 132 ms 0
Online 134 ms 12
Online 122 ms 11
Online 133 ms 11
Online 122 ms 22
Online 134 ms 18
Online 123 ms 13
Online 122 ms 7
Online 132 ms 4
Online 127 ms 1
Online 123 ms 0
Online 122 ms 7
Online 126 ms 7
Online 139 ms 9
Online 133 ms 13
Online 132 ms 13
Online 127 ms 10
Online 122 ms 10
Online 141 ms 5
Online 133 ms 2
Online 131 ms 2
Online 123 ms 0
Online 141 ms 3
Online 132 ms 3
Online 133 ms 9

Other 50x servers in Russia (low ping)

X50 | BARREN | FPS+ | MAX 5 | LOOT+ | KITS | SKIN

1/300

Last checked 1 m ago

Wiped 1 d ago

50x GatherMax 54 avg wipe peakVanilla

Custom Map

120 ms· Chicago

Jitter0.6 ms

x100 MAX10

57/300

Last checked 40 s ago

Wiped 1 d ago

50x GatherMax 10108 avg wipe peakModded

Micro-Rust

123 ms· Chicago

Jitter3.5 ms

X50 | NOLIMIT | 02.10

25/150

Last checked 3 m ago

Wiped 1 d ago

50x Gather54 avg wipe peakVanilla

Custom Map

133 ms· Chicago

Jitter5 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.