
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
2X- Dingo Rust - Weekly-Quads Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 100 players
Procedural Map
2x 51 days live Wipe halving: 7 days Wipe cycle 7 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 156.236.84.44:28060
First seen 13.08.2026
Last wipe: (9 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 7 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 26 · 22:26 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
6 full · 0 partial · 2 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Dingo Rust!
Based in Dallas, Texas, our server is built for smooth, hassle-free gameplay. Whether you’re new or experienced, we’ve got something for everyone!
What Makes Dingo Rust Awesome:
2x Gather Rates
50% Upkeep
Tier 1 BP’s Unlocked: Jump straight into the action.
Helpful Admins: We keep it fair and fun.
Enhanced Features:
QuickSmelt: Faster smelting for more action.
Extended Workbench Range: Build with ease.
Larger Stack Sizes: Manage your loot better.
Minis on Roads: Easy transportation.
Recyclers in Safe Zones: Extra convenience.
VIP Perks:
AutoDoors: Automatic door operation.
SkinBox: Customize your gear with skins.
Remove Tool: Fix mistakes within 30 minutes.
Blueprint Sharing: Coordinate with your team.
Personal Recycler : Spawn a recycler in base.
Car Radio: Enjoy music while you ride.
Join Dingo Rust today and experience Rust without the grind.
More fun, less stress!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 1 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
2/50
Last checked 16 s ago
Wiped 2 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.