WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped banner

WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped

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26 ms · Chicago

Jitter 2.6 ms

Last checked 1 m ago

31 / 200 players

2x Max 3 Modded 51 days live Avg ping 23.5 ms Avg jitter 2.1 ms Wipe cycle 9.3 ±8.2 days

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Connect: 162.222.16.230:28010

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First seen 13.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
6.7
1
20
1
6
21
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 128 Sep 10 · 00:40 UTC Median daily peak 61 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe050100150Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150

Server info

Welcome to WarBandits.gg 2x Trio Monthly!
- Monthly Server Wipes
- 2x Gather Rates
- 2x Crafting Speed
- 2x Components and Scrap
- Recyclers at additional monuments
- Custom High Performance Maps
- Extended Workbench range
- Long Days & Short Nights
- Group Limit: 3
- Active Staff
- Fast Smelt

Ping history from Chicago

26ms21msSep 3Oct 3

Jitter history

2.4ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 26 ms 23
Online 21 ms 31
Online 22 ms 21
Online 26 ms 93
Online 24 ms 95
Online 23 ms 69
Online 23 ms 58
Online 20 ms 49
Online 21 ms 51
Online 20 ms 44
Online 21 ms 37
Online 21 ms 29
Online 21 ms 24
Online 21 ms 33
Online 22 ms 44
Online 20 ms 50
Online 22 ms 55
Online 20 ms 56
Online 21 ms 41
Online 21 ms 16
Online 26 ms 31
Online 26 ms 31
Online 26 ms 29
Online 23 ms 25
Online 26 ms 27
Online 26 ms 35
Online 23 ms 42
Online 24 ms 40
Online 23 ms 43
Online 20 ms 41
Online 23 ms 41
Online 23 ms 34
Online 23 ms 30
Online 23 ms 30
Online 23 ms 30
Online 24 ms 30
Online 23 ms 39
Online 23 ms 39
Online 23 ms 41
Online 21 ms 30
Online 23 ms 37
Online 23 ms 30
Online 21 ms 30
Online 23 ms 27
Online 20 ms 25
Online 23 ms 37
Online 27 ms 50
Online 20 ms 35
Online 26 ms 33
Online 26 ms 34

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

3/150

Last checked 27 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 2 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 3 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.