AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 4 m ago

73 / 100 players

3x Max 2 51 days live Wipe halving: 1 days Wipe cycle 2.9 ±2.4 days

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Connect: 205.178.168.56:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 13.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
3.8
1
2
1
3
1
2.2
3.8
1
2
1
3
3.2
11.8
3
3
3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 412 Sep 13 · 22:33 UTC Median daily peak 251 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeForce wipe0100200300400500Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300

Server info

Welcome to AceRust
\t - 3x Gather Rate
\t - Max Team: 2
\t - Custom Loot Tables
\t - Tier 1 BPs unlocked
\t - Fullbase Workbench
\t - Instant Crafting/Faster Smelting
\t - Recyclers at Dome, Oilrigs, Cargo, Ranches & Fishing Villages
\t - Long Days & Short Nights
\t - Automated Teaming Detection
\t - Custom AntiCheat

Recent history from Chicago

Checked Status Ping Players
Online — 77
Online — 59
Online — 62
Online — 75
Online — 85
Online — 96
Online — 88
Online — 74
Online — 76
Online — 68
Online — 63
Online — 57
Online — 52
Online — 42
Online — 62
Online — 59
Online — 78
Online — 91
Online — 64
Online — 42
Online — 9
Online — 172
Online — 166
Online — 166
Online — 163
Online — 173
Online — 192
Online — 191
Online — 200
Online — 193
Online — 187
Online — 168
Online — 163
Online — 160
Online — 167
Online — 172
Online — 200
Online — 215
Online — 221
Online — 213
Online — 195
Online — 190
Online — 167
Online — 158
Online — 162
Online — 201
Online — 235
Online — 28
Online — 46
Online — 19

Other 3x servers in United States (low ping)

Steel Valley 3X

North America

| GO BROWNS!

2/100

Last checked 4 m ago

Wiped 2 d ago

3x Gather4 avg wipe peakVanilla

Procedural Map

1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.