
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
3/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
RustForNoobs.com 2x Weekly US | Solo/Duo | No BP Wipes x2| Server admin? Sign in with Steam to claim this server.
39 ms · Chicago
Jitter 0 ms
Last checked 4 m ago
2 / 100 players
RustForNoobs Generated Maps
2x Max 2 No BP wipe 51 days live Avg ping 39.7 ms Avg jitter 3.8 ms Wipe cycle 7 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.40.8.104:28019
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.9 | |
| 7 | |
| 7 | |
| 7.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 27 · 23:12 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Map - Weekly @ Thursdays 5PM CST
BPs - NO BP WIPE
VIP: store.rustfornoobs.com
Discord: discord.gg/rustfornoobs
→ 2x Gather
→ Vanilla Loot
→ Group limit: 2
→ 50% upkeep
→ Mini's spawn on roads
→ /Raidalarm Alerts you via Rust+ when your base is attacked
→ Map size: 3750
Rules:
- No hacking / scripting
- No intentional bug abuse
- No EAC / FP banned alts
- No ban evading
- No racism
Active non playing admins
Full rules: discord.gg/rustfornoobs
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 39 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 4 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 3 | |
| Online | 39 ms | 3 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 6 | |
| Online | 39 ms | 3 | |
| Online | 39 ms | 3 | |
| Online | 39 ms | 4 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 53 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 3 | |
| Online | 40 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 40 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 40 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 2 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 4 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 5 | |
| Online | 39 ms | 6 | |
| Online | 39 ms | 3 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
3/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 39 s ago
Wiped 1 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.